What is the "physxdevice64.dll" ?
Our database contains 4 different files for filename physxdevice64.dll . You can also check most distributed file variants with name physxdevice64.dll. This files most often belongs to product NVIDIA PhysX Device Module. and were most often developed by company NVIDIA Corporation. This files most often have description NVIDIA PhysX Device Module. Agregate rating is 5(5) stars - based on 1 reviews.This file is Dynamic-link Library. This library can be loaded and executed in any running process.
Dynamic linking library - part of the NVIDIA PhysX. The PhysX package is delivered with set of drivers for NVIDA graphics cards and serves as a computing models sets for the GPU to be able to offload the physics calculations from the CPU. "PhysX is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs." More info about the functionalities hidden there read on Wikipedia : http://en.wikipedia.org/wiki/PhysX or on Physx page of NVIDIA : http://www.geforce.com/hardware/technology/physx
File details of most used file with name "physxdevice64.dll"
- Product:
- NVIDIA PhysX Device Module
- Company:
- NVIDIA Corporation
- Description:
- NVIDIA PhysX Device Module
- Version:
- 11.2.25.0
- MD5:
- a6f63720fba64686f19148b5a46fbff3
- SHA1:
- 74acc018b07a6231d1ee141d0922758429d0b7ce
- SHA256:
- 8d8ef32baa325d8e963114e65e0c09d51b05584839b9e907da954c1d8b3bf62e
- Size:
- 68096
- Directory:
- %PROGFILES64%\autodesk\3ds max 2013\stdplugs\(MassFX)\PhysX_2.8.5
- Operating System:
- Windows 7
- Occurence:
- Medium
Is the library "physxdevice64.dll" Safe or Threat ?
User Reviews of the "physxdevice64.dll"
Reviews for all files with name "physxdevice64.dll"
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SAFErating from user MikeOne for file %PROGFILES64%\autodesk\3ds max 2013\stdplugs\(MassFX)\PhysX_2.8.5\PhysXDevice64.dll (Variant: 10939523)
Dynamic linking library - part of the NVIDIA PhysX. The PhysX package is delivered with set of drivers for NVIDA graphics cards and serves as a computing models sets for the GPU to be able to offload the physics calculations from the CPU. "PhysX is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs." More info about the functionalities hidden there read on Wikipedia : http://en.wikipedia.org/wiki/PhysX or on Physx page of NVIDIA : http://www.geforce.com/hardware/technology/physx