What is the "openal32.dll" ? Variant 1849989

Our database contains 226 different files for filename openal32.dll but this page contains information about single file with specific attributes. If you want to see general information about the openal32.dll then visit General Information Page . You can also check most distributed file variants with name openal32.dll. Agregate rating is 5(5) stars - based on 1 reviews.This file is Dynamic-link Library. This library can be loaded and executed in any running process.

openal32.dll Library
Product:
(Empty Value)
Company:
(Empty Value)
Description:
(Empty Value)
Version:
(Empty Value)
MD5:
60009e325f0df47a0463ff3e86dbba61
SHA1:
febc44b139687703100473fc872adee339dd79b1
SHA256:
ef9a58b90887e11c515299010f998f1e3ec6cb86d9a8245f9843bc4ac7f269d2
Size:
108032
Directory:
%APPDATA%\.minecraft\bin\natives
Operating System:
Windows 7
Occurence:
Medium oc1

System Explorer Community Antivirus Report

This file was checked and tolerated by following antivirus shields :
Antivirus NameLatest Toleration
Windows Defender2016-05-21 02:50:14
Norton 3602016-04-18 10:28:50
avast! Antivirus2016-02-20 12:11:04
Baidu Antivirus2015-10-28 23:16:08
ESET NOD32 Antivirus 4.22015-10-17 17:37:57
Avira Desktop2014-12-12 15:29:27
COMODO Antivirus2014-11-29 22:12:24
F-Secure Client Security 9.012014-09-04 18:35:54
AVG Internet Security 20142014-07-30 19:50:57
Antivirus shields were enabled and have latest antivirus database.

Is the library "openal32.dll" Safe or Threat ?

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100% of reviewed files are marked as Safe .
Our final rating for this file is Safe. Final rating is based on file reviews, discovered date, users occurence and antivirus scan results.

User Reviews of the "openal32.dll"

  • SAFErating from user MikeOne for file F:\Torrent\minecraft[p] 1.4.7\.minecraft\bin\natives\openal32.dll (Variant: 19293268)

    This dynamic linking library is part of the Standard OpenAL(TM) Implementation from Portions (C) Creative Labs Inc. and NVIDIA Corp. - OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. It is designed for efficient rendering of multichannel three dimensional positional audio. In present days this open standard is incorporated by Creative Labs Inc. and NVIDIA for their cound cards.
    More info about the OpenAL project can be found on their homepage : http://connect.creativelabs.com/openal/default.aspx
    For background info check the Wikipedia source on http://en.wikipedia.org/wiki/OpenAL